Building an Apple I Computer from Scratch
Initial Apple I Reproduction Board Design Schematic
Progress on the Apple I PCB Design
The Ember CPU Initial Design
Part 1: Basic Requirements
Part 2: Registers
Part 3: Opcodes, Operands, and Instruction Encoding
Part 4: Arithmetic Logic Unit (ALU)
Part 5: Load-Store and Memory Instructions
Part 6: Jumps and Conditional Branches
Part 7: Interrupts
Part 8: Instruction Set Architecture (ISA)
Ember Console System Architecture Design
Memory Map
Focal Point VR
SMD Hot Air Rework Station
The Flame GPU Initial Design
Part 1: Basic Requirements
Part 2: Tilesheets, Tilemaps, and Graphics Registers
Project Ember: A Homebrew Retro Video Game Console Design
Ember PIA Initial Design
Peripheral Interface Adapter (PIA)
Fun with FPGAs and CPU Design
Installing a New NVIDIA RTX 4090